A Game Dev Story, Part 1 (Crash Course)
Looking back on my first job in the industry and some game development philosophies that were formed during my time at Terminal Reality.
Read MoreLooking back on my first job in the industry and some game development philosophies that were formed during my time at Terminal Reality.
Read MoreA breakdown of my process for creating a palette using amoebas and puzzle pieces to help with designing paper maps.
Read MoreA short story about my entry into the video game industry and some tips for anyone else trying to make that jump.
Read MoreA comprehensive, ranked & categorized list of articles related to indie development.
Read MoreA welcome message from me!
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